Enabled unreal plugins for ease of development

This commit is contained in:
Nyx
2025-09-23 09:33:35 -06:00
parent 8b789b5725
commit 4edd7b2fac

View File

@@ -38,6 +38,118 @@
{
"Name": "Iris",
"Enabled": true
},
{
"Name": "GameplayBehaviors",
"Enabled": true
},
{
"Name": "MultiUserClient",
"Enabled": true
},
{
"Name": "SunPosition",
"Enabled": true
},
{
"Name": "ChaosClothAsset",
"Enabled": true
},
{
"Name": "NaniteDisplacedMesh",
"Enabled": true
},
{
"Name": "CommonUI",
"Enabled": true
},
{
"Name": "HDRIBackdrop",
"Enabled": true
},
{
"Name": "ChaosVehiclesPlugin",
"Enabled": true
},
{
"Name": "ChaosModularVehicle",
"Enabled": true
},
{
"Name": "ChaosClothAssetEditor",
"Enabled": true
},
{
"Name": "GeoReferencing",
"Enabled": true
},
{
"Name": "LandscapePatch",
"Enabled": true
},
{
"Name": "PCGBiomeCore",
"Enabled": true
},
{
"Name": "StateGraph",
"Enabled": true
},
{
"Name": "SurfaceEffects",
"Enabled": true
},
{
"Name": "GameFeatures",
"Enabled": true
},
{
"Name": "GameplayAbilities",
"Enabled": true
},
{
"Name": "AbilitySystemGameFeatureActions",
"Enabled": true
},
{
"Name": "DataRegistry",
"Enabled": true
},
{
"Name": "GameplayStateTree",
"Enabled": true
},
{
"Name": "ModularGameplay",
"Enabled": true
},
{
"Name": "TargetingSystem",
"Enabled": true
},
{
"Name": "StateTree",
"Enabled": true
},
{
"Name": "SmartObjects",
"Enabled": true
},
{
"Name": "NetworkPrediction",
"Enabled": true
},
{
"Name": "MassEntity",
"Enabled": true
},
{
"Name": "GameplayInteractions",
"Enabled": true
},
{
"Name": "PropertyBindingUtils",
"Enabled": true
}
]
}