Files
steam-audio-godot/support_files/SteamAudioEditorPlugin.gd
2025-08-26 11:27:41 -06:00

19 lines
441 B
GDScript

@tool
extends EditorPlugin
const AUTOLOAD_NAME = "STEAM_AUDIO"
func _enable_plugin() -> void:
add_autoload_singleton(AUTOLOAD_NAME,"res://addons/SteamAudioGodot/steam_audio_manager.tscn")
func _enter_tree() -> void:
# Initialization of the plugin goes here.
pass
func _exit_tree() -> void:
# Clean-up of the plugin goes here.
pass
func _disable_plugin() -> void:
remove_autoload_singleton(AUTOLOAD_NAME)