did things

This commit is contained in:
Nyx
2025-08-25 21:45:13 -06:00
parent a79a7551b3
commit 17380c2c60
43 changed files with 1147 additions and 624 deletions

20
src/register_types.hpp Normal file
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#pragma once
#include <godot_cpp/classes/project_settings.hpp>
#include <godot_cpp/core/class_db.hpp>
#include "steam_audio.hpp"
#include "steam_audio_dynamic_mesh.hpp"
#include "steam_audio_source.hpp"
#include "steam_audio_listener.hpp"
#include "steam_audio_server.hpp"
#include "steam_audio_material.hpp"
#include "steam_audio_static_mesh.hpp"
using namespace godot;
// Called by the InitObject to register your SteamAudio class.
void initialize_steam_audio(ModuleInitializationLevel p_level);
void uninitialize_steam_audio(ModuleInitializationLevel p_level);
//registers settings in godot
void register_steam_audio_settings();