20 lines
383 B
C++
20 lines
383 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "GameFramework/PlayerController.h"
|
|
#include "MagickPlayerController.generated.h"
|
|
|
|
/**
|
|
*
|
|
*/
|
|
UCLASS()
|
|
class ELISTRIA_CALLING_API AMagickPlayerController : public APlayerController
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
|
|
virtual void OnPossess(APawn* InPawn) override;
|
|
};
|