# Visual Studio 2015 user specific files .vs/ # Compiled Object files *.slo *.lo *.o *.obj # Precompiled Headers *.gch *.pch # Compiled Dynamic libraries *.so *.dylib *.dll # Fortran module files *.mod # Compiled Static libraries *.lai *.la *.a *.lib # Executables *.exe *.out *.app *.ipa # These project files can be generated by the engine *.xcodeproj *.xcworkspace *.sln *.suo *.opensdf *.sdf *.VC.db *.VC.opendb # Precompiled Assets SourceArt/**/*.png SourceArt/**/*.tga # Binary Files Elistria_Calling/Binaries/* Elistria_Calling/Plugins/**/Binaries/* # Builds Elistria_Calling/Build/* # Whitelist PakBlacklist-.txt files !Elistria_Calling/Build/*/ Elistria_Calling/Build/*/** !Elistria_Calling/Build/*/PakBlacklist*.txt # Don't ignore icon files in Build !Elistria_Calling/Build/**/*.ico # Built data for maps *_BuiltData.uasset # Configuration files generated by the Editor Elistria_Calling/Saved/* # Compiled source files for the engine to use Elistria_Calling/Intermediate/* Elistria_Calling/Plugins/**/Intermediate/* # Cache files for the editor to use Elistria_Calling/DerivedDataCache/* Elistria_Calling/Saved/Crashes/ Elistria_Calling/Saved/