Merge branch 'lorealisnat:main' into main
This commit is contained in:
13
Elistria_Calling/.vsconfig
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13
Elistria_Calling/.vsconfig
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@@ -0,0 +1,13 @@
|
||||
{
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||||
"version": "1.0",
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||||
"components": [
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||||
"Microsoft.Net.Component.4.6.2.TargetingPack",
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||||
"Microsoft.VisualStudio.Component.VC.14.38.17.8.x86.x64",
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||||
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
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||||
"Microsoft.VisualStudio.Component.Windows10SDK.22621",
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||||
"Microsoft.VisualStudio.Workload.CoreEditor",
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||||
"Microsoft.VisualStudio.Workload.ManagedDesktop",
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||||
"Microsoft.VisualStudio.Workload.NativeDesktop",
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||||
"Microsoft.VisualStudio.Workload.NativeGame"
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]
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||||
}
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||||
@@ -1,2 +1,9 @@
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[ContentBrowser]
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ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonBP
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[/Script/GameplayDebugger.GameplayDebuggerUserSettings]
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||||
bEnableGameplayDebuggerInEditor=True
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||||
MaxViewDistance=25000.000000
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||||
MaxViewAngle=45.000000
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FontSize=10
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||||
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||||
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@@ -147,3 +147,23 @@ ManualIPAddress=
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[/Script/Water.WaterRuntimeSettings]
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CollisionChannelForWaterTraces=ECC_WorldDynamic
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||||
[/Script/ConcertClient.ConcertClientConfig]
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||||
bIsHeadless=False
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||||
bInstallEditorToolbarButton=True
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||||
bAutoConnect=False
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||||
bRetryAutoConnectOnError=False
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||||
ServerType=Slate
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||||
DefaultServerURL=
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DefaultSessionName=
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DefaultSessionToRestore=
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DefaultSaveSessionAs=
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ReadOnlyAssignment=(GameplayTags=)
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SendOnlyAssignment=(GameplayTags=)
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||||
bShouldPromptForHotReloadOnLevel=False
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||||
ClientSettings=(DisplayName="",AvatarColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),DesktopAvatarActorClass="/ConcertSyncClient/DesktopPresence.DesktopPresence_C",VRAvatarActorClass="/ConcertSyncClient/VRPresence.VRPresence_C",ServerPort=0,DiscoveryTimeoutSeconds=5,SessionTickFrequencySeconds=1,LatencyCompensationMs=0.000000,bReflectLevelEditorInGame=False,bSupportMixedBuildTypes=False,Tags=,ClientAuthenticationKey="")
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SourceControlSettings=(ValidationMode=Soft)
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||||
EndpointSettings=(bEnableLogging=False,PurgeProcessedMessageDelaySeconds=30,RemoteEndpointTimeoutSeconds=60)
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[CoreRedirects]
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+ClassRedirects=(OldName="/Script/Elistria_Calling.MagickPlayerState",NewName="/Script/Elistria_Calling.MagickPlayerState")
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@@ -11,3 +11,17 @@ InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
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[/Script/AIModule.AISense_Sight]
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bAutoRegisterAllPawnsAsSources=false
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[/Script/Engine.AssetManagerSettings]
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||||
-PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
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||||
-PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
||||
+PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass="/Script/Engine.World",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
||||
+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass="/Script/Engine.PrimaryAssetLabel",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
||||
+PrimaryAssetTypesToScan=(PrimaryAssetType="GameFeatureData",AssetBaseClass="/Script/GameFeatures.GameFeatureData",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
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||||
bOnlyCookProductionAssets=False
|
||||
bShouldManagerDetermineTypeAndName=False
|
||||
bShouldGuessTypeAndNameInEditor=True
|
||||
bShouldAcquireMissingChunksOnLoad=False
|
||||
bShouldWarnAboutInvalidAssets=True
|
||||
MetaDataTagsForAssetRegistry=()
|
||||
|
||||
|
||||
40
Elistria_Calling/Config/Tags/Magic.ini
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40
Elistria_Calling/Config/Tags/Magic.ini
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@@ -0,0 +1,40 @@
|
||||
[/Script/GameplayTags.GameplayTagsList]
|
||||
GameplayTagList=(Tag="Spell.Chaos.Air.BuffetingWinds",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Air.GaleThrust",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Air.Suffocate",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Lightning.FieldOfLightning",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Lightning.Squall",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Lightning.ThunderStrikes",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Water.CleansingWave",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Water.CurrentBash",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Water.Tsunami",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Darkness.Oblivion",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Darkness.StolenSight",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Darkness.TurnToShadow",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Ice.FallenFrost",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Ice.PillarsOfIce",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Ice.Winter",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Necromancy.Apocalypse",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Necromancy.RaiseTheDead",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Necromancy.VitalityDrain",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Blood.Annihilate",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Blood.BleedingWounds",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Blood.BloodCage",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Earth.Entomb",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Earth.SplitTheEarth",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Earth.StoneShield",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Healing",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Healing.GiveLife",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Healing.RestoringTouch",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Healing.Sanctuary",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Fire.FireLights",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Fire.Meteor",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Fire.PheonixFire",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Solar.Radiance",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Solar.SearingRay",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Solar.ShieldOfTheSun",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Starlight",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Starlight.Constellation",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Starlight.SongOfFallingStars",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Starlight.StarGuide",DevComment="")
|
||||
|
||||
38
Elistria_Calling/Config/Tags/Spells.ini
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38
Elistria_Calling/Config/Tags/Spells.ini
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@@ -0,0 +1,38 @@
|
||||
[/Script/GameplayTags.GameplayTagsList]
|
||||
GameplayTagList=(Tag="Spell.Chaos.Air.BuffetingWinds",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Air.GaleThrust",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Air.Suffocate",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Lightning.FieldOfLightning",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Lightning.Squall",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Lightning.ThunderStrikes",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Water.CleansingWave",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Water.CurrentBash",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Chaos.Water.Tsunami",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Darkness.Oblivion",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Darkness.StolenSight",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Darkness.TurnToShadow",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Ice.FallenFrost",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Ice.PillarsOfIce",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Ice.Winter",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Necromancy.Apocalypse",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Necromancy.RaiseTheDead",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Death.Necromancy.VitalityDrain",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Blood.Annihilate",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Blood.BleedingWounds",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Blood.BloodCage",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Earth.Entomb",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Earth.SplitTheEarth",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Earth.StoneShield",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Healing.GiveLife",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Healing.RestoringTouch",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Life.Healing.Sanctuary",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Fire.FireLights",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Fire.Meteor",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Fire.PheonixFire",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Solar.Radiance",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Solar.SearingRay",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Solar.ShieldOfTheSun",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Starlight.Constellation",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Starlight.SongOfFallingStars",DevComment="")
|
||||
GameplayTagList=(Tag="Spell.Light.Starlight.StarGuide",DevComment="")
|
||||
|
||||
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Elistria_Calling/Content/MAIN_CONTENT/Animations/Climbing/ClimbDown.uasset
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@@ -0,0 +1,3 @@
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||||
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||||
version https://git-lfs.github.com/spec/v1
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||||
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||||
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||||
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||||
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|
||||
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||||
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size 1108433
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oid sha256:8f87e4aa3e40fcaaa8f752c3f25db408df50eceb46d7de1da4a2dc81d892c45c
|
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size 1455786
|
||||
|
||||
Binary file not shown.
BIN
Elistria_Calling/Content/ThirdPerson/Input/Actions/IA_Climb.uasset
LFS
Normal file
BIN
Elistria_Calling/Content/ThirdPerson/Input/Actions/IA_Climb.uasset
LFS
Normal file
Binary file not shown.
BIN
Elistria_Calling/Content/ThirdPerson/Input/Actions/IA_MagickMenu.uasset
LFS
Normal file
BIN
Elistria_Calling/Content/ThirdPerson/Input/Actions/IA_MagickMenu.uasset
LFS
Normal file
Binary file not shown.
BIN
Elistria_Calling/Content/ThirdPerson/Input/Actions/IA_UseAbility.uasset
LFS
Normal file
BIN
Elistria_Calling/Content/ThirdPerson/Input/Actions/IA_UseAbility.uasset
LFS
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -3,6 +3,17 @@
|
||||
"EngineAssociation": "5.4",
|
||||
"Category": "",
|
||||
"Description": "",
|
||||
"Modules": [
|
||||
{
|
||||
"Name": "Elistria_Calling",
|
||||
"Type": "Runtime",
|
||||
"LoadingPhase": "Default",
|
||||
"AdditionalDependencies": [
|
||||
"GameplayAbilities",
|
||||
"Engine"
|
||||
]
|
||||
}
|
||||
],
|
||||
"Plugins": [
|
||||
{
|
||||
"Name": "ModelingToolsEditorMode",
|
||||
@@ -38,6 +49,279 @@
|
||||
{
|
||||
"Name": "Iris",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "GameplayBehaviors",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "MultiUserClient",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "SunPosition",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "ChaosClothAsset",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "NaniteDisplacedMesh",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "CommonUI",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "HDRIBackdrop",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "ChaosVehiclesPlugin",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "ChaosModularVehicle",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "ChaosClothAssetEditor",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "GeoReferencing",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "LandscapePatch",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "PCGBiomeCore",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "StateGraph",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "SurfaceEffects",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "GameFeatures",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "GameplayAbilities",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "AbilitySystemGameFeatureActions",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "DataRegistry",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "GameplayStateTree",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "ModularGameplay",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "TargetingSystem",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "StateTree",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "SmartObjects",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "NetworkPrediction",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "MassEntity",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "GameplayInteractions",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "PropertyBindingUtils",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "OnlineSubsystemGooglePlay",
|
||||
"Enabled": false,
|
||||
"SupportedTargetPlatforms": [
|
||||
"Android"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Name": "AndroidPermission",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "AndroidFileServer",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "GooglePAD",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "MassAI",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "MassCrowd",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "Soundscape",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "JsonBlueprintUtilities",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "BlueprintFileUtils",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "ContentBrowserAliasDataSource",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "Mutable",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "OptiXDenoise",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "PCGExternalDataInterop",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "PCGWaterInterop",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "ActorPalette",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "AdvancedRenamer",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "NiagaraFluids",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "AndroidMedia",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "AndroidMoviePlayer",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "AppleMoviePlayer",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "AvfMedia",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "LocationServicesBPLibrary",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "MobilePatchingUtils",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "GoogleCloudMessaging",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "OnlineSubsystemIOS",
|
||||
"Enabled": false,
|
||||
"SupportedTargetPlatforms": [
|
||||
"IOS",
|
||||
"TVOS"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Name": "ColorCorrectRegions",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "Reflex",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "ChaosFlesh",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "CodeView",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "CodeEditor",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "SubversionSourceControl",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "PlasticSourceControl",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "PerforceSourceControl",
|
||||
"Enabled": false
|
||||
},
|
||||
{
|
||||
"Name": "Buoyancy",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "Volumetrics",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "VirtualHeightfieldMesh",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "SteamSockets",
|
||||
"Enabled": true
|
||||
}
|
||||
],
|
||||
"TargetPlatforms": [
|
||||
"Linux",
|
||||
"LinuxArm64",
|
||||
"Windows",
|
||||
"Mac"
|
||||
]
|
||||
}
|
||||
15
Elistria_Calling/Source/Elistria_Calling.Target.cs
Normal file
15
Elistria_Calling/Source/Elistria_Calling.Target.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
using UnrealBuildTool;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class Elistria_CallingTarget : TargetRules
|
||||
{
|
||||
public Elistria_CallingTarget(TargetInfo Target) : base(Target)
|
||||
{
|
||||
Type = TargetType.Game;
|
||||
DefaultBuildSettings = BuildSettingsVersion.V5;
|
||||
|
||||
ExtraModuleNames.AddRange( new string[] { "Elistria_Calling" } );
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
using UnrealBuildTool;
|
||||
|
||||
public class Elistria_Calling : ModuleRules
|
||||
{
|
||||
public Elistria_Calling(ReadOnlyTargetRules Target) : base(Target)
|
||||
{
|
||||
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
|
||||
|
||||
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore","GameplayAbilities", "GameplayTags", "GameplayTasks" });
|
||||
|
||||
PrivateDependencyModuleNames.AddRange(new string[] { });
|
||||
|
||||
// Uncomment if you are using Slate UI
|
||||
PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
|
||||
|
||||
// Uncomment if you are using online features
|
||||
PrivateDependencyModuleNames.Add("OnlineSubsystem");
|
||||
|
||||
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#include "Elistria_Calling.h"
|
||||
#include "Modules/ModuleManager.h"
|
||||
|
||||
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, Elistria_Calling, "Elistria_Calling" );
|
||||
@@ -0,0 +1,6 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
|
||||
#include "ElistriaAbilitySystemComponent.h"
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
|
||||
#include "HealthAttributeSet.h"
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
|
||||
#include "MagickPlayerController.h"
|
||||
|
||||
#include "MagickPlayerState.h"
|
||||
|
||||
void AMagickPlayerController::OnPossess(APawn *InPawn)
|
||||
{
|
||||
Super::OnPossess(InPawn);
|
||||
UE_LOG(LogTemp, Display, TEXT("OnPossess"));
|
||||
AMagickPlayerState* PS = GetPlayerState<AMagickPlayerState>();
|
||||
if (PS)
|
||||
{
|
||||
PS->SetupAbilityActorInfo();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
|
||||
#include "MagickPlayerState.h"
|
||||
|
||||
|
||||
|
||||
|
||||
AMagickPlayerState::AMagickPlayerState()
|
||||
{
|
||||
ElistriaAbilitySystemComponent = CreateDefaultSubobject<UElistriaAbilitySystemComponent>(TEXT("AbilitySystem"));
|
||||
ManaSet = CreateDefaultSubobject<UManaAttributeSet>(TEXT("ManaSet"));
|
||||
}
|
||||
|
||||
UElistriaAbilitySystemComponent* AMagickPlayerState::GetAbilitySystemComponent() const
|
||||
{
|
||||
return ElistriaAbilitySystemComponent;
|
||||
}
|
||||
|
||||
void AMagickPlayerState::BeginPlay()
|
||||
{
|
||||
Super::BeginPlay();
|
||||
|
||||
|
||||
}
|
||||
|
||||
void AMagickPlayerState::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const
|
||||
{
|
||||
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
|
||||
|
||||
DOREPLIFETIME_CONDITION_NOTIFY(AMagickPlayerState, ElistriaAbilitySystemComponent, COND_None, REPNOTIFY_Always);
|
||||
DOREPLIFETIME_CONDITION_NOTIFY(AMagickPlayerState, ManaSet, COND_None, REPNOTIFY_Always);
|
||||
}
|
||||
|
||||
void AMagickPlayerState::SetupAbilityActorInfo()
|
||||
{
|
||||
AMagickPlayerController* PC = Cast<AMagickPlayerController>(GetOwner());
|
||||
if (!PC)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
APawn* Pawn = PC->GetPawn();
|
||||
|
||||
if (!Pawn)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (ElistriaAbilitySystemComponent)
|
||||
{
|
||||
ElistriaAbilitySystemComponent->InitAbilityActorInfo(this,Pawn);
|
||||
|
||||
if (ManaSet)
|
||||
{
|
||||
ElistriaAbilitySystemComponent->AddAttributeSetSubobject(ManaSet.Get());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
|
||||
#include "ManaAttributeSet.h"
|
||||
|
||||
UManaAttributeSet::UManaAttributeSet()
|
||||
{
|
||||
InitMana(100.0f);
|
||||
InitMaxMana(100.0f);
|
||||
}
|
||||
|
||||
void UManaAttributeSet::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const
|
||||
{
|
||||
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
|
||||
|
||||
DOREPLIFETIME_CONDITION_NOTIFY(UManaAttributeSet, Mana, COND_None, REPNOTIFY_Always);
|
||||
DOREPLIFETIME_CONDITION_NOTIFY(UManaAttributeSet, MaxMana, COND_None, REPNOTIFY_Always);
|
||||
}
|
||||
|
||||
void UManaAttributeSet::OnRep_Mana(const FGameplayAttributeData& OldValue)
|
||||
{
|
||||
GAMEPLAYATTRIBUTE_REPNOTIFY(UManaAttributeSet, Mana, OldValue);
|
||||
const float OldMana = OldValue.GetCurrentValue();
|
||||
const float NewMana = GetMana();
|
||||
OnManaChanged.Broadcast(this, OldMana, NewMana);
|
||||
}
|
||||
|
||||
void UManaAttributeSet::OnRep_MaxMana(const FGameplayAttributeData& OldValue)
|
||||
{
|
||||
GAMEPLAYATTRIBUTE_REPNOTIFY(UManaAttributeSet, MaxMana, OldValue);
|
||||
const float OldMaxMana = OldValue.GetCurrentValue();
|
||||
const float NewMaxMana = GetMaxMana();
|
||||
OnMaxManaChanged.Broadcast(this, OldMaxMana, NewMaxMana);
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "AbilitySystemComponent.h"
|
||||
#include "ElistriaAbilitySystemComponent.generated.h"
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
UCLASS()
|
||||
class ELISTRIA_CALLING_API UElistriaAbilitySystemComponent : public UAbilitySystemComponent
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
};
|
||||
@@ -0,0 +1,17 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "AttributeSet.h"
|
||||
#include "HealthAttributeSet.generated.h"
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
UCLASS()
|
||||
class ELISTRIA_CALLING_API UHealthAttributeSet : public UAttributeSet
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
};
|
||||
@@ -0,0 +1,19 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "GameFramework/PlayerController.h"
|
||||
#include "MagickPlayerController.generated.h"
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
UCLASS()
|
||||
class ELISTRIA_CALLING_API AMagickPlayerController : public APlayerController
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
|
||||
virtual void OnPossess(APawn* InPawn) override;
|
||||
};
|
||||
@@ -0,0 +1,36 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "GameFramework/PlayerState.h"
|
||||
#include "AbilitySystemInterface.h"
|
||||
#include "ElistriaAbilitySystemComponent.h"
|
||||
#include "ManaAttributeSet.h"
|
||||
#include "MagickPlayerController.h"
|
||||
#include "MagickPlayerState.generated.h"
|
||||
|
||||
UCLASS(Config=game)
|
||||
class ELISTRIA_CALLING_API AMagickPlayerState : public APlayerState, public IAbilitySystemInterface
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
|
||||
|
||||
virtual void BeginPlay() override;
|
||||
|
||||
public:
|
||||
AMagickPlayerState();
|
||||
|
||||
virtual void GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const override;
|
||||
virtual UElistriaAbilitySystemComponent* GetAbilitySystemComponent() const override;
|
||||
|
||||
void SetupAbilityActorInfo();
|
||||
|
||||
protected:
|
||||
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category=Abilities, Replicated)
|
||||
TObjectPtr<class UElistriaAbilitySystemComponent> ElistriaAbilitySystemComponent;
|
||||
|
||||
UPROPERTY(Replicated)
|
||||
TObjectPtr<class UManaAttributeSet> ManaSet;
|
||||
};
|
||||
@@ -0,0 +1,52 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "AttributeSet.h"
|
||||
#include "AbilitySystemComponent.h"
|
||||
#include "Net/UnrealNetwork.h"
|
||||
#include "ManaAttributeSet.generated.h"
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
|
||||
#define ATTRIBUTE_ACCESSORS(ClassName, PropertyName) \
|
||||
GAMEPLAYATTRIBUTE_PROPERTY_GETTER(ClassName, PropertyName) \
|
||||
GAMEPLAYATTRIBUTE_VALUE_GETTER(PropertyName) \
|
||||
GAMEPLAYATTRIBUTE_VALUE_SETTER(PropertyName) \
|
||||
GAMEPLAYATTRIBUTE_VALUE_INITTER(PropertyName)
|
||||
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FAttributeChangedEvent, UAttributeSet*, AttributeSet, float, OldValue, float, NewValue);
|
||||
|
||||
UCLASS()
|
||||
class ELISTRIA_CALLING_API UManaAttributeSet : public UAttributeSet
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
UManaAttributeSet();
|
||||
|
||||
virtual void GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const override;
|
||||
|
||||
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, ReplicatedUsing=OnRep_Mana)
|
||||
FGameplayAttributeData Mana;
|
||||
|
||||
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, ReplicatedUsing=OnRep_MaxMana)
|
||||
FGameplayAttributeData MaxMana;
|
||||
|
||||
ATTRIBUTE_ACCESSORS(UManaAttributeSet, Mana)
|
||||
ATTRIBUTE_ACCESSORS(UManaAttributeSet, MaxMana)
|
||||
|
||||
UFUNCTION()
|
||||
void OnRep_Mana(const FGameplayAttributeData& OldValue);
|
||||
UFUNCTION()
|
||||
void OnRep_MaxMana(const FGameplayAttributeData& OldValue);
|
||||
|
||||
UPROPERTY(BlueprintAssignable)
|
||||
FAttributeChangedEvent OnManaChanged;
|
||||
|
||||
UPROPERTY(BlueprintAssignable)
|
||||
FAttributeChangedEvent OnMaxManaChanged;
|
||||
};
|
||||
15
Elistria_Calling/Source/Elistria_CallingEditor.Target.cs
Normal file
15
Elistria_Calling/Source/Elistria_CallingEditor.Target.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
using UnrealBuildTool;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class Elistria_CallingEditorTarget : TargetRules
|
||||
{
|
||||
public Elistria_CallingEditorTarget(TargetInfo Target) : base(Target)
|
||||
{
|
||||
Type = TargetType.Editor;
|
||||
DefaultBuildSettings = BuildSettingsVersion.V5;
|
||||
|
||||
ExtraModuleNames.AddRange( new string[] { "Elistria_Calling" } );
|
||||
}
|
||||
}
|
||||
BIN
Raw Content/Climbing Animations/ClimbDown.FBX
LFS
Normal file
BIN
Raw Content/Climbing Animations/ClimbDown.FBX
LFS
Normal file
Binary file not shown.
BIN
Raw Content/Climbing Animations/ClimbIdle.FBX
LFS
Normal file
BIN
Raw Content/Climbing Animations/ClimbIdle.FBX
LFS
Normal file
Binary file not shown.
BIN
Raw Content/Climbing Animations/ClimbLeft.FBX
LFS
Normal file
BIN
Raw Content/Climbing Animations/ClimbLeft.FBX
LFS
Normal file
Binary file not shown.
BIN
Raw Content/Climbing Animations/ClimbRight.FBX
LFS
Normal file
BIN
Raw Content/Climbing Animations/ClimbRight.FBX
LFS
Normal file
Binary file not shown.
BIN
Raw Content/Climbing Animations/ClimbUp.FBX
LFS
Normal file
BIN
Raw Content/Climbing Animations/ClimbUp.FBX
LFS
Normal file
Binary file not shown.
BIN
Raw Content/Climbing Animations/MantleLedge.FBX
LFS
Normal file
BIN
Raw Content/Climbing Animations/MantleLedge.FBX
LFS
Normal file
Binary file not shown.
BIN
Raw Content/Models/Animals/SM_Alligator/SM_Alligator.fbx
LFS
Normal file
BIN
Raw Content/Models/Animals/SM_Alligator/SM_Alligator.fbx
LFS
Normal file
Binary file not shown.
BIN
Raw Content/Models/Animals/SM_Alligator/SM_Alligator_Teeth.fbx
LFS
Normal file
BIN
Raw Content/Models/Animals/SM_Alligator/SM_Alligator_Teeth.fbx
LFS
Normal file
Binary file not shown.
BIN
Raw Content/Models/Leather_Armor.fbx
LFS
Normal file
BIN
Raw Content/Models/Leather_Armor.fbx
LFS
Normal file
Binary file not shown.
3
Raw Content/Models/Weapons/SM_Weapon_Dagger01.fbx
Normal file
3
Raw Content/Models/Weapons/SM_Weapon_Dagger01.fbx
Normal file
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:ecaff198859df1e4c07cec4817442026df9e6a4f3841bfdfe35a0fefd33480f2
|
||||
size 49712
|
||||
3
Raw Content/Models/Weapons/SM_Weapon_Dagger02.fbx
Normal file
3
Raw Content/Models/Weapons/SM_Weapon_Dagger02.fbx
Normal file
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:0bb5fd75469cadb7dd0ff342f4d957c86b2e9609560184beb9c8e61ae8f1a417
|
||||
size 51376
|
||||
3
Raw Content/Models/Weapons/SM_Weapon_Scythe.fbx
Normal file
3
Raw Content/Models/Weapons/SM_Weapon_Scythe.fbx
Normal file
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:b67cfedd98210a3bac165d2432827bf12e84c875678bce1065e188ab5b65d187
|
||||
size 88832
|
||||
3
Raw Content/Models/Weapons/SM_Weapon_Spear01.fbx
Normal file
3
Raw Content/Models/Weapons/SM_Weapon_Spear01.fbx
Normal file
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:b518cf619a05ca7055bf04679d814991ed4fd32430cb776bebc9fb9fd263c0e7
|
||||
size 38224
|
||||
3
Raw Content/Models/Weapons/SM_Weapon_SwordGreat01.fbx
Normal file
3
Raw Content/Models/Weapons/SM_Weapon_SwordGreat01.fbx
Normal file
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:1be6590f61cd5a3c291cff43f30efac304cc3e85ae01a4ce14736b4e32f588da
|
||||
size 62992
|
||||
3
Raw Content/Models/Weapons/SM_Weapon_SwordGreat02.fbx
Normal file
3
Raw Content/Models/Weapons/SM_Weapon_SwordGreat02.fbx
Normal file
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:787131b74b5febea618037c99ddd47f8b90580ff1544d095357ad6d025f488ba
|
||||
size 90768
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user