Files
steam-audio-godot/demo/addons/csharp_gdextension_bindgen/cli_entrypoint.gd

10 lines
220 B
GDScript

extends SceneTree
const CSharpGDExtensionBindgen = preload("csharp_gdextension_bindgen.gd")
func _initialize():
CSharpGDExtensionBindgen.generate_gdextension_csharp_scripts.callv(OS.get_cmdline_user_args())
quit()