updated .gitattributes, configured CMake to properly handle SteamAudio DLL

This commit is contained in:
Nyx
2025-05-08 01:13:48 -06:00
parent 319795c4c9
commit 79bdb2254c
27 changed files with 660 additions and 254 deletions

View File

@@ -13,14 +13,14 @@
"generator": "Ninja",
"hidden": true,
"environment": {
"PROJECT_NAME": "MyGodotExtention"
"PROJECT_NAME": "SteamAudioGodotExtension"
}
},
{
"name": "windows-debug",
"displayName": "64bit Windows Debug",
"inherits": "default",
"binaryDir": "${sourceDir}/../build_${env:PROJECT_NAME}_Windows-AMD64",
"binaryDir": "builds/windows-amd64",
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
@@ -52,7 +52,7 @@
"name": "linux-debug",
"displayName": "64bit Linux Debug",
"inherits": "default",
"binaryDir": "${sourceDir}/../build_${env:PROJECT_NAME}_Linux-x86_64",
"binaryDir": "builds/linux-x86_x64",
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
@@ -76,7 +76,7 @@
"name": "macOS-debug",
"displayName": "64bit macOS Debug",
"inherits": "default",
"binaryDir": "${sourceDir}/../build_${env:PROJECT_NAME}_Darwin-Universal",
"binaryDir": "builds/DARWIN-Universal",
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",