Merge branch 'master' of https://github.com/TheRiverNyx/steam-audio-godot
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@@ -48,4 +48,15 @@ void SteamAudioSource::_validate_property(PropertyInfo &property) const {
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property.name.begins_with("attenuation") || property.name.begins_with("emission_")) {
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property.usage = PROPERTY_USAGE_NO_EDITOR;
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}
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}
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void SteamAudioSource::_notification(int p_what) {
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}
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void SteamAudioSource::_process(double p_delta) {
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}
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void SteamAudioSource::update_source() {
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}
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