started work on sorce and listener
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@@ -16,12 +16,16 @@ class SteamAudio : public RefCounted
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{
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GDCLASS( SteamAudio,RefCounted ) // NOLINT(readability-use-auto)
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private:
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IPLContext context = nullptr;
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protected:
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static void _bind_methods();
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public:
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SteamAudio();
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~SteamAudio() override;
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private:
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IPLContext context = nullptr;
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IPLEmbreeDevice embree_device = nullptr;
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protected:
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static void _bind_methods();
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public:
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SteamAudio();
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~SteamAudio() override;
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bool initialize();
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[[nodiscard]] IPLContext getContext() const{return context;}
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[[nodiscard]] IPLEmbreeDevice getEmbreeDevice() const{return embree_device;}
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};
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